Ritus Exorcismus
Steam News 9 August 20259mo ago

Demo update v0.4.11

Hello exorcists! This new patch brings a few QoL changes. The main one being the candle minigame. Prior to version 0.4.11, if you moved the candle too fast it would go out, you would then have to hold it still and press…

Update log

Full Ritus Exorcismus update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello exorcists! This new patch brings a few QoL changes. The main one being the candle minigame.

Extracted changes

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
addedHello exorcists! This new patch brings a few QoL changes. The main one being the candle minigame.
changedPrior to version 0.4.11, if you moved the candle too fast it would go out, you would then have to hold it still and press Q/RMB until it was lit again. This was a bit confusing and it was also making the candle minigame more complex than the other relics.
addedWorld Map: Double clicking a village will highlight the travel button. Helper for new players trying to understand how the map works.
changedRemove horse SFX when you arrive at a location. It was hard to hear on top of the map SFX and some players were mistaking it for a demonic sound.

Prior to version 0.4.11, if you moved the candle too fast it would go out, you would then have to hold it still and press Q/RMB until it was lit again. This was a bit confusing and it was also making the candle minigame more complex than the other relics.

In this version the candle won't go out anymore. If you move too fast, the candle will start flickering and you won't be able to find the symbol (nor use the distance hint). You have to slow down until the flickering stops.

Some other changes include:

  • World Map: Double clicking a village will highlight the travel button.

    • Helper for new players trying to understand how the map works.

  • The Concilium now appears as a single entity in the abbey, instead of the 3 members individually.

  • Remove horse SFX when you arrive at a location. It was hard to hear on top of the map SFX and some players were mistaking it for a demonic sound.

  • Fix typos and layout in the prophecy cutscene.

All these changes were implemented based on player experience. If you have any feedback don't hesitate to reach out, it helps us a lot!

See you next time!

Source

Steam News / 9 August 2025

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