Update log
Full RIFTINVADERS update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone,
Extracted changes
- Performance
- Gameplay
- Fixes
Version 0.9.3 of this small shooter is now available. Some levels have been revised in terms of balancing and look-and-feel—those who know the levels will notice it quickly. Shooting, enemy movement, and enemy count have been adjusted to create a more coherent challenge and better motivation. In addition, the game’s performance has been improved by dynamically adjusting the number of objects.
The help page has also been meaningfully expanded. I hope players will now better understand what the game is actually about. 🙂
Changes v0.9.3:
Help screen with game basics
Improved balancing in some levels
Dynamic adjustment of the number of objects to improve performance
Saving of the last X runs when exiting via the menu
Fixed VR controller state initialization
New logo 🙂
Any kind of feedback is very welcome, and I’m happy to take feature requests. Just write to me—I’m looking forward to it!
Hennakin
Source
