Quartet
Steam News 20 June 202511mo ago

NextFest Demo Feedback Fixes

We've pushed a new build with lots of bugfixes thanks to everyone playing the demo and providing feedback during Next Fest. Improvements include: Fixed a bug where using the "Narrow font" caused the party order to reset…

Update log

Full Quartet update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes2 additions3 changes2 removals
  • Gameplay
  • Fixes
  • Store
  • Maps
  • Balance
addedWe've pushed a new build with lots of bugfixes thanks to everyone playing the demo and providing feedback during Next Fest. Improvements include:
fixedFixed a bug where using the "Narrow font" caused the party order to reset after every battle.
changedUsing potions in the menu has been made much faster. Other items are also faster.
fixedFixed some collisions that allowed the player to leave the map.
fixedFixed a bug where loading during a puzzle caused the puzzle to break.
changedImproved clarity on one of the puzzles in Stral.

We've pushed a new build with lots of bugfixes thanks to everyone playing the demo and providing feedback during Next Fest. Improvements include:

  • Fixed a bug where using the "Narrow font" caused the party order to reset after every battle.

  • Using potions in the menu has been made much faster. Other items are also faster.

  • Fixed some collisions that allowed the player to leave the map.

  • Fixed a bug where loading during a puzzle caused the puzzle to break.

  • Improved clarity on one of the puzzles in Stral.

  • Fixed a bug on the Chapter Select screen where the volume would reset after one loop.

  • Tomes now correctly show the sale price as 0 (they cannot be sold).

  • Right shoulder button no longer causes the player to run.

  • Add a small amount of "coyote time" to dialogue to help stop players from accidentally skipping short dialogue messages.

  • Removed battle summary screen during the prologue combat scenes.

  • Various tileset clipping and layering issues have been fixed.

  • Fixed a bug where the player could get stuck in a wall during certain cutscenes.

  • Revised some dialogue, skill descriptions for clarity.

We hope you enjoy the demo, and look forward to the release in August!

-The Quartet Team

Source

Steam News / 20 June 2025

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