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Project Absentia Price Change
In preparation for PA's 2.0/Episode 2 release, on May 1st we're increasing the price to 19.99USD. Soon after we're going to be announcing a release date.
QA's finished + Making of Project Absentia - Part 2 - A ROTT-Like
Quality Assurance for PA is done. We'll have news soon about our plans for a 2.0 release. In the meantime, we'll tease with some new weapons, upgrades to existing weapons, and the current state of the levels. The Weapon…
Making of Project Absentia - Part 1 - Making A Flashcore Game
Waffle Iron Studios' motto is "Home of Saturday Morning Slaughter". We aim to make cartoony games for a mature audience. Since 2021 we've been working on Project Absentia as a commercial endeavour in our spare time. Dur…
Project Absentia has been content locked, moving to Quality Assurance Phase!
Greetings peeps! We are proud to announce Project Absentia has been content locked and is playable from beginning to end - but we wanna still make sure it's proper (thus Quality Assurance is being done). This is every e…
WIP screenshots of Project Absentia Episode 2
Project Absentia is still being worked on despite some delays. Here's a sneak peak of some of the areas and some flavor text. Heaven is in shambles after Hell finally got to Heaven and wrecked Olympus. To get to the Hel…
Patch for Demo + Episode 1
Fix HUD not appearing + scale not working. For those with broken huds with existing playthroughs, set screenblocks to 11 via the console (press the key above tab on your keyboard). Episode 2 news coming soon.
Where's Episode 2?
Greetings people, SanyaWaffles here. I am the creative director at Waffle Iron Studios and lead dev of Project Absentia. People have been asking where Episode 2 of the game has been. We announced it back when for a Q2 2…
PA engine update for 1.7.3 - EA and Demo
Update engine to impending 4.13.2 release.
Indie FPS Summer Showcase
Projejct Absentia has been invited to the Indie FPS Summer Showcase! From now until the 12th, Project Absentia will be 35% off! There will be a live event on the 8th hosted by ZlimBratski! Follow Zlim on Twitter for up-…
Another 1.7.3 hotfix
Fixed green protomoxium terrain flats not damaging player. Also boost Asphodel's new voice clips to be more audible.
1.7.3 Hotfix
Fix: Miniboss variant of Man-Eating Plants would become nearly invulnerable if attacked too early.
Early Access Version 1.7.3
Fixed some defaults that were accidentally removed/reverted to stock GZDoom New voice acting for Asphodel Fixed HUD not appearing in some rare instances
Projejct Absentia - Episode 2 Devlog #1
Greetings! Project Absentia is going along, with a lot of work being done on the maps. There's going to be, at the moment, 13 levels like Episode 1 was. Here's some screenshots of some of the locations, including the ru…
Episode 1 Version 1.7.2
This patch fixes some regressions with E1M3 and E1M10, as well as fixing a critical bug with the final boss of Episode 1 being stunlocked in his first stage, making him hard to hit due to him dodging you constantly. Old…
Hotfix for 1.7.1
-Temporarily get rid of music ducking as it was causing trouble with music fadeouts/fadeins.
Episode 1 Version 1.7.1
Version 1.7.1 fixes: Remove saymessage from default binds (this game isn't multiplayer so it isn't ncessary) Fix E1M3 ACS error message 1.7 is on a beta branch for those who need to finish their current playthroughs.
Episode 1 Version 1.7 Released!
Episode 1 has been given a major overhaul - 1.7. Both the demo and the episode 1 early access have been updated. Here's a list of changes: Uses in-house GZDoom fork named Griddle. Still compatible with stock GZDoom for…
Episode 2 - Diceroll With A Vengeance is coming Q2 2024!
Greetings! We have some major news for Project Absentia. Episode 2 is happening and is aiming for a release date for Quarter 2 of 2024. Abby returns as she finds her actions lead to more than she bargained for. There's…
Hotfix for E1v2 Beta 7
Fix VM abort with touchscreen-like controls option and slider widgets
Episode 1 v2 + Demo v2 Beta 7 out
Greetings! Project Absentia Episode 1 and the Demo have new beta branches out. If these work out well, it will be the last beta before Version 2 of Episode 1 is released. Here's some fixed: Update Griddle to 1.5.3 Make…
