Update log
Full Prime Monster update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- UI and audio
Prime Monster has been out for 4 days, and an awful lot of very bad ideas have become law in the Fractured Kingdom. And all thanks to you! You've beaten, killed and cajoled your MPs (sometimes in that order) and done even worse to your opponents. Truly an inspiration to politicians everywhere.
While watching these democratic horrors take place, we have been busy addressing a whole variety of issues - bugs, balancing, complaints, desires, and other general fixes. The full list of changes is at the bottom of this post.
We wanted to let you know here that we appreciate all the reviews and the comments in the forums and have read every word.
We intend to support the game with patches like the one we are releasing today - and more. Please do continue to let us know your thoughts, both here and via support@cavalier-gs.co.uk.
And finally - thank you for playing the game. Whether you're already an Elder Statesmonster or still at the start of your political journey, we hope you've enjoyed inflicting your horrible will on the long-suffering citizens of the FK thus far.
Balance
Office
Updated the "Catastrophic Data Leak" decision to be affected by the Private Skeletary staff member.
Chopper Badstone
Modified "The Big Mo" tactic to prevent the Unity gain getting doubled if triggered while Harness Anger is active.
Updated "Mob Mentality" tactic to trigger after a Harness Anger drain.
Updated "Super Tribal" tactic to prevent it from reducing the number of Defender stacks on front bench dice.
Adjusted "Pipe Down" tactic to charge Harness Anger from 2 to 4 (upgrade: 3 to 6).
Adjusted "Consult Plotters" tactic to reduce its PC Cost from 2 to 1 (upgrade: 1 to 0).
Adjusted "Draw Power" tactic to increase its damage from 3 to 4 per Frenzied MP.
Adjusted "Insult Their Kind" tactic to increase its damage from 8 to 10.
Adjusted "Carrying The Room" tactic to increase its damage from 9 to 12 (upgrade: 15 to 17).
Adjusted "Hype Orc" tactic to gain 1 additional Unity to the dice roll result.
Viscount Sucksworth
Adjusted "Drain The Tension" tactic to reduce its PC Cost from 1 to 0.
Adjusted "Find A Vein" tactic to lower the roll success target from 4+ to 3+.
Adjusted "Brass Neck" tactic to increase its damage from 3 to 5.
Adjusted "Loom" tactic to increase its Fearless Unity gain from 5 to 7.
Adjusted "Lackey" tactic to deal 1 additional damage to the dice roll result.
Rotilda de Cay
Updated "Sudden Repose" tactic to a Common rarity level (from Super Rare).
Updated "Brain Drain" tactic to a Super Rare rarity level (from Rare).
Adjusted "Overwhelming Majority" tactic to reduce its Body Count requirements from 16 to 6 (upgrade: 14 to 4).
Adjusted "Filibuster" tactic to reduce its PC Cost from 2 to 0.
Adjusted "Dead Drop" and "Dig Deep" tactics to ensure they trigger off of any cards you discard at the end of your turn.
Adjusted "Helping Hands" tactic to revive from 1 to 2 chosen Dead MPs (upgrade: 5). Body Count requirement stays at 12 when upgraded (up from 8).
Adjusted "Helpful Question" tactic to gain 1 additional Unity to the dice roll result.
Adjusted "Heckle" tactic to deal 1 additional damage to the dice roll result.
Adjusted "Grave Accusation" tactic to deal 2 additional damage to the dice roll result.
UI/UX & Visuals
Added a Staff popup award for the Chenkins staff member when the "Chief of Staff Chenkins" pledge is enabled.
Improved dice selection highlights.
Added additional
Source
