Power Network Tycoon
Steam News 19 April 20261mo ago

Power Study Graphs, Performance Improvements and UI Changes

This update features the following changes: - Added two new graphs to the power study tool. A graph of the power generation vs power demand and a graph of the percentage of power coming from renewables. - Community Sati…

Update log

Full Power Network Tycoon update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions1 change0 removals
  • Workshop
  • Gameplay
  • Performance
addedAdded two new graphs to the power study tool. A graph of the power generation vs power demand and a graph of the percentage of power coming from renewables.
addedCommunity Satisfaction now has colors to match some of the background code works, encouraging the behaviour to progress the game. <50% is red which greatly affects city growth rate. >= 99% is green which greatly increases city growth rate.
addedModifications to how window lighting works to improve performance. Added an intermediate lights changing (eg start or ending night) visual of building-at-a-time instead of building window-at-a-time switching, meaning less steps to transition lights. Ultra graphics setting is the only level now showing window-at-a-time switching.
changedDefault FPS is now 60 rather than Unlimited to reduce producing more frames than needed (eg excess computer heat, particularly in menus).

This update features the following changes:

- Added two new graphs to the power study tool. A graph of the power generation vs power demand and a graph of the percentage of power coming from renewables.

- Community Satisfaction now has colors to match some of the background code works, encouraging the behaviour to progress the game. <50% is red which greatly affects city growth rate. >= 99% is green which greatly increases city growth rate.

- Modifications to how window lighting works to improve performance. Added an intermediate lights changing (eg start or ending night) visual of building-at-a-time instead of building window-at-a-time switching, meaning less steps to transition lights. Ultra graphics setting is the only level now showing window-at-a-time switching.

- Default FPS is now 60 rather than Unlimited to reduce producing more frames than needed (eg excess computer heat, particularly in menus).

Source

Steam News / 19 April 2026

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