Update log
Full Power Fantasy update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Fixes
- Store
- Maps
Features
You can now save your current run after surviving a depth.
Tailor cosmetics are now displayed in a grid, making them easier to browse without clicking through the entire list.
Perks that banish another perk now show more detailed information about the perk they banish.
The save file is now backed up as a [c].bac[/c] file when you enter the camp. If your save becomes corrupted, you can restore the backup to prevent progress loss.
The last companion you selected in camp is now automatically spawned when you enter, so you no longer have to pick it every time. You can still change your companion as usual via the Companion Egg.
Looping is now unlocked by Default.
Fixes and Tweaks
Talents are now saved in the save file instead of PlayerPrefs. Please reallocate your heroes talents.
The Health Potion talent now correctly doubles potion value.
Perks that banish another perk no longer consume a banish.
Fixed a major memory leak that could occur while the game was paused.
Fixed keyboard navigation in the Merchant panel. You can now purchase items with E.
Fixed the achievement Emergency Fund.
Updated the icons for the Orb I and Orb IV achievements.
Reduced freeze duration on Map Bosses.
Shredded Page II no longer affects orbiting or returning projectiles.
The final Blood Ruby value shown on the results screen now correctly scales with the Nightmare modifier.
Nova no longer uses an offset and is now positioned consistently with the other heroes.
Fixed the functionality of the Ice Orb companion.
Source
