Port Authority
Steam News 20 January 20264mo ago

Demo Update 9

Gameplay Upgrades are now much cheaper at the start of the game, but become increasingly expensive as more are purchased. This change makes upgrades more affordable and accessible early on, while reducing the amount of…

Update log

Full Port Authority update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes0 additions4 changes1 removal
  • Gameplay
changedGameplayUpgrades are now much cheaper at the start of the game, but become increasingly expensive as more are purchased. This change makes upgrades more affordable and accessible early on, while reducing the amount of time spent in the upgrade screen during the later stages of the game.
changedGameplayMost upgrade prices are capped at a maximum value, which varies by upgrade.
removedGameplayManual route direction selection has been removed from the game.
changedGameplayExit markers now stop appearing after a certain time when the camera is zoomed out, as the harbor exit becomes easy to discern without them.
changedGameplayShips should now stop closer to the end of a route when the route does not end inside a harbor zone.

Gameplay

  • Upgrades are now much cheaper at the start of the game, but become increasingly expensive as more are purchased. This change makes upgrades more affordable and accessible early on, while reducing the amount of time spent in the upgrade screen during the later stages of the game.

  • Most upgrade prices are capped at a maximum value, which varies by upgrade.

  • Manual route direction selection has been removed from the game.

  • Exit markers now stop appearing after a certain time when the camera is zoomed out, as the harbor exit becomes easy to discern without them.

  • Ships should now stop closer to the end of a route when the route does not end inside a harbor zone.

Source

Steam News / 20 January 2026

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