Update log
Full Pizza Slice update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Store
- UI and audio
- Workshop
- Performance
Ciao Chefs!
We know it took us a while to get here, but finally Pizza Slice has reached a stage where we’re happy with the experience. The save system has undergone a complete rework, which fixed most of the impactful issues you had to face, on top of that we’ve redone tutorials, made some gameplay mechanics improvements, polished the overall new player experience and fixed a lot of other bugs that have been plaguing the game since launch.
We’re really sorry that your initial playthroughs of the game left a lot to be desired - it was never our intention to provide a sub-par experience and with this patch we hope you will give the game another chance.
Before we dive into the details of the patch though: our work doesn’t end here - we’re continuing to polish the game further and promise to support Pizza Slice in the upcoming months ahead.
Patch Notes
Introduced a fully upgraded save system
Players can now save the game at any moment during gameplay, instead of only at the end of the day.
Improved save loading reliability and overall data safety.
Fixed issues that could lead to corrupted saves, crashes, or blocked progression.
New Player Experience & Tutorial Improvements
Reworked the tutorial flow to better explain core mechanics step by step.
Added new tutorial objectives for smoother progression.
Increased the number of markers and indicators showing what to do next.
Improved pacing and order of tutorial events.
Modified existing tutorial steps and added new ones covering restaurant opening, customer service, pizza preparation, and item interactions.
Fixed multiple tutorial softlocks and progression blockers.
UI / UX Improvements
Improved the tooltip system across menus and gameplay.
Fixed missing button icons in tooltips.
Tooltips now refresh correctly after changing keybindings or controller input.
Improved shop UI navigation for decorations, tables, tools, and upgrades.
Added new UI elements to the end-of-day summary.
Added stars progress display (earned / max stars).
Improved summary screen layout and localization.
Gameplay Improvements
Improved overall feel and intuitiveness of multiple gameplay systems.
Updated the camera angle after leaving the table service mode.
The refrigerator now opens only when directly looked at. Added safeguards against accidental fridge closing while unpacking.
Improved the item pickup system for crates and picking up multiple items at the same time.
Improved topping placement usability.
Customers now spawn instantly after opening the restaurant on Day 1.
Improved hold interactions – progress bar appears instantly.
Improved interaction hitboxes on machines.
Co-op Fixes
Fixed pizzas in players’ hands showing no ingredients in co-op mode.
Fixed waitress not functioning correctly in co-op mode.
Added additional co-op stability improvements.
Economy & Progression Fixes
Fixed oven upgrades disappearing after ending the day.
Fixed an issue where disappeared oven upgrades could not be purchased again.
Fixed drinks not generating profit correctly.
AI / Staff Fixes
Fixed an issue where the waitress could become stuck on chairs.
Improved pathfinding and movement behavior for all staff NPCs..
Bug Fixes
Fixed missing trigger on refrigerator drawer.
Fixed crate tooltip hover issues.
Fixed particles moving incorrectly while using kitchenware.
Fixed the recipe preview being covered by ordered pizzas.
Fixed the loading screen related null errors.
Fixed multiple tutorial null reference crashes.
Fixed Day 3 slicing tutorial issue.
Fixed missing shop localization text for the ladle.
Fixed pooled grabbed objects not activating correctly.
Fixed a missing pizza sprite after buying the Italian Style Restaurant skin.
Fixed Day 4 dialogue art inconsistency.
IMPORTANT! In co-op mode, after purchasing the waitress, you may encounter an issue
Source
