Update log
Full Pinball with a Gun update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Heads up, Pinball Heads! Today we released v0.5.0 of the demo version for Pinball with a Gun. The major changes are: Added in true letter grading system to the score sheet that is printed off. Previously it was always F, now it is F,E,D,C,B,A,A+,G! Added Quarter Finals (Act 1) level to demo. Added slightly more variety to the demo Infinite Tournament. Improved shake tutorial when starting the story mode. The game now slows down time and forces you to successfully do a shake save (Bang Back in pinball lingo) at least once. Added 'Da Rules' print offs when starting the story mode. Should reduce confusion around the rules of the pinball game/Russian Roulette. In multiplayer, you can now edit lobby settings after your opponent has connected. Improved colliders of the "small circle" bumper, previously they were about 2x too large compared to their model. Improved pause menu with Controls posters instead of walls of text. Removed [REDACTED] control. It was only really serving to confuse people rather than provide any actual benefit or meaningful horror element. Improved Shake behaviour. Previously, shaking immediately after a ball hits a flipper caused the ball to ignore the shake. Resulting in people attempting to shake a ball from one side to the other but just flopping. This has been tuned, and shaking is far more consistent now. Finally, thank you everyone for playing the demo so far. The reception has been great and it has been a joy to watch the Infinite Tournament leaderboards develop. PoggieB and I (Tigpan) are super excited for the upcoming Steam Next Fest which runs from February 23rd to March 2nd.
Source
