PAYDAY 3
Steam News 21 April 20261mo ago

PAYDAY 3: Update 3.4 Changelog

New Content No Rest for the Wicked reworked Optimized for better combat, difficulty scaling, and clearer objectives. Expect more randomization and a slew of other improvements. High Society outfit Four new contracts con…

Update log

Full PAYDAY 3 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes10 additions7 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Security
  • Fixes
  • Performance
changedNew ContentNo Rest for the Wicked reworked Optimized for better combat, difficulty scaling, and clearer objectives. Expect more randomization and a slew of other improvements.
addedNew ContentHigh Society outfit Four new contracts containing gorgeous cosmetics for the upper crust of society and crime alike.
addedNew ContentFirst Responder Tailor Pack A new tailor pack with 5 outfits themed after those brave few who put their lives on the line to be first on-site to help. [Claim the Tailor Pack DLC for Free!]
addedFeaturesNew Assault Dynamic: reworking No Rest for the Wicked was a ground for us to experiment with different durations and flow of assault cycles. Players can expect shorter, but more intense assault stages on all difficulties of the reworked level.
addedFeaturesAdded the ability to mantle directly from sliding
addedFeaturesVisually added feet while sliding
Value130 to 200

New Content

Features

  • The AI crew will now pick up loot bags from the ground

  • Negotiation times rebalanced to provide more value for lower difficulties

  • New Assault Dynamicreworking No Rest for the Wicked was a ground for us to experiment with different durations and flow of assault cycles. Players can expect shorter, but more intense assault stages on all difficulties of the reworked level.
  • Players can now vault mid-air

  • Added the ability to mantle directly from sliding

  • Visually added feet while sliding

  • Reworked heists have waypoints displaying objective text when aimed at

  • Bags now display information text when aimed at

  • All weapon mods have been disconnected from their respective weapon level requirements Weapon mods can now be unlocked using only their in-game cash or C-stack cost

  • Added a new “Teammate Suspicion Detection” option to the User Interface Settings

    • Change to 'Advanced' to show a detection meter above teammates while in Stealth, when they are in line of sight of a guard or camera

Gameplay

  • Fixed an issue where, after shooting R900S and aiming down sight, the player's view would be blocked

  • Increased the movement speed of guards escorting the player. From 130 to 200

  • Fixed a bug where the lead guard wouldn't spawn despite the modifier being active

  • Fixed a bug where armor bags could fall through the ground for everyone except the host

  • Fixed a bug where guards would play voicelines for player actions they didn't see in stealth

  • Fixed a bug where you could secure guns to be able to complete the quest "moving up"

  • Fixed the 'Rabid' OVERSKILL for the Sociopath not activating properly

Skill Changes

  • Prevented the dodge buff icon from showing in stealth

  • Fixed issue with “Judo Chop” skill from the ‘Ghost’ skill tree; breaking civilian behavior, causing them to walk into security rooms to discover bodies

UI

  • Added difficulty text in addition to the skulls in heist planning screen

  • Stuck "?" icon no longer occurs near waypoint with the keypad code

  • Recreated favor icons for "No Rest for the Wicked"

  • Fixed text when guards investigate a broken ATM.

  • Fixed so players joining a host can see renown levels in the HUD

  • Fixed an UI issue where host saw "exit zipline" prompt when Crew AI used the zipline

  • Added translations for the damage number menu setting

  • Fixed an issue with the hit indicator prioritizing damage (white), over kills (red), when dealing damage to multiple enemies

  • Update to stay as a party widget to work with the P2P party logic

Art

  • Added a custom inspect animation for R880

  • Added a custom inspect animation for S40

  • Fixed a visual issue with large guards missing some of their shadows.

  • The background of the mad bomber skill now fills the entire icon

  • Garstini Viper .50AE stability statistic is displayed properly in the Vendors menu.

  • Made the loot outline more visible.

  • The red thermite bags now use the correct icon.

  • Made the outline on the bedroom wall

Source

Steam News / 21 April 2026

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