Update log
Full PAIN-TO-WIN update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello,
Extracted changes
- Gameplay
- Maps
There was another period of silence, but the game is still in progress. It's still a hobby-art-project without a clear release date.
However, I'm planning to release a new demo playtest soon (soon?). Here are some features that will be included in the update:
A nice clown-acrobatic dodge roll move.
A combo-counter that counts combos.
Character model selection, with a wide variety of the worst people to choose from.
Traders and special services where you can spend hard-earned money taken from some cold dead hands.
An absolutely glorious world map to explore.
And some other things.
The playtest was supposed to happen in mid-summer, but it didn’t. When it will happen — no one knows.
Anyway, the main goal is to release the game before a nuclear apocalypse or lethal virus annihilation, so please be patient, and thanks for your kind words of support.
Have a nice day!
Source
