Oxygen Not Included
Steam News 12 January 20264mo ago

[Game Update] - 706793

Fixes All versions Fixed falling liquid drops being deleted after the game loads. Fixed Duplicants freezing when trying to relocate a critter stuck inside a door. Deconstructing a Mess Table while a Duplicant is eating…

Update log

Full Oxygen Not Included update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes0 additions0 changes0 removals
  • Performance
  • Fixes
fixedAll versions Fixed falling liquid drops being deleted after the game loads. Fixed Duplicants freezing when trying to relocate a critter stuck inside a door. Deconstructing a Mess Table while a Duplicant is eating at it will no longer crash the game. Fixed issue causing Duplicants to sometimes eat on the floor instead of at a table if a table has been disabled. Fixed incorrect navigator pathfinding prioritization. Reverted the fix “Attempt to prevent baby critters growing up getting stuck in a tile if the adult is larger than the baby (e.g. Jawbo).” as it was causing some unexpected sideffects. Fixed a bug which allowed the Printerceptor Story Trait to get stuck in a bad state if the main building was disabled. Fixed crash that could occur if the Printerceptor was demolished or destroyed before activation. Printerceptor Menu UI now scales with Graphic Options Screen UI Scale setting.
fixedSpaced Out! Fixed a bug where rockets with a drillcone would sometimes fail to complete roundtrip flights if they had run out of diamond.
fixedPrehistoric Planet Pack Fixed Ovagro related crash.

Fixes

  • All versions

    • Fixed falling liquid drops being deleted after the game loads.

    • Fixed Duplicants freezing when trying to relocate a critter stuck inside a door.

    • Deconstructing a Mess Table while a Duplicant is eating at it will no longer crash the game.

    • Fixed issue causing Duplicants to sometimes eat on the floor instead of at a table if a table has been disabled.

    • Fixed incorrect navigator pathfinding prioritization.

    • Reverted the fix “Attempt to prevent baby critters growing up getting stuck in a tile if the adult is larger than the baby (e.g. Jawbo).” as it was causing some unexpected sideffects.

    • Fixed a bug which allowed the Printerceptor Story Trait to get stuck in a bad state if the main building was disabled.

    • Fixed crash that could occur if the Printerceptor was demolished or destroyed before activation.

    • Printerceptor Menu UI now scales with Graphic Options Screen UI Scale setting.

  • Spaced Out!

    • Fixed a bug where rockets with a drillcone would sometimes fail to complete roundtrip flights if they had run out of diamond.

  • Prehistoric Planet Pack

    • Fixed Ovagro related crash.

Source

Steam News / 12 January 2026

Open original