Update log
Full Oxygen Not Included update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Fixes
Changes and Improvements
All versions
Updated localizations.
Bionic Booster Pack
Bionic Duplicants spend less time at Banquet Tables conversing or waiting for conversation partners per Power Bank consumed.
Fixes
All versions
Fixed a pathfinding issue that could allow Duplicants to proceed on paths that are no longer navigable.
Fixed an issue where Sweepy would navigate too far from a Sweepy’s Dock.
Fixed an issue where critters were considering fewer cells than the previous update.Updated this patch note to add a little more context:Fixed an issue which overly limited the distance critters could evaluate for errands and pathfinding.
Fixed critters freezing momentarily after emoting.
Adjusted Printerceptor screen layout to better accommodate long item names.
Fixed invisible “The Feast” and “Doodle Dee Duplicant” paintings.
Base game only
Fixed Duplicants exiting a Command Module not wearing a suit.
Spaced Out! only
Metallic Asteroid Field's description now correctly lists Lead as being among its contents
Fixed a bug where the Cargo Bay and Large Cargo Bay were allowed to store molten metals from hex cells on the starmap.
Removed rocket restriction settings on Wood Pile, Wicker Door, Display Shelf, Plywood Press which were not intended to have them.
Bionic Booster Pack
Fixed issue preventing certain DLC combinations from displaying the Bionic Duplicant category of the Door Access Control Sidescreen.
Prehistoric Planet Pack
Fixed a bug where Blum Lumb and Blumblets were changing colours after a roar.
Source
