Update log
Full Outliver: Tribulation update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
Hi everyone, we have released a new update for Outliver: Tribulation (v1.0.4.1) where we worked on general gameplay and difficulty balance tweaks.
Combat difficulty - we reduced both health and damage output for all enemies across the board and other aspects to help players last longer and understand the enemies, thereby having more fun in combat.
Gameplay Pacing - we increased the interval between the wanderer's attack waves so players have more time to explore and solve riddles making the gameplay a bit more relaxed.
Riddles - we made the riddles more easier to understand by adding clearer instructions as well as making the clues to solving the riddles much easier to understand. We also drastically reduced the damage players take from failing a riddle.
Aside from the above, we made some other minor tweaks here and there, all of which we hope will make the gameplay experience more fun, so make sure to download the update if you have already downloaded the game to get the best experience.
Best regards. Mudathir
Source
