Update log
Full Outliver: Tribulation update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Maps
Hi everyone and welcome to this development update on Outliver: Tribulation.
Following Steam Next Fest of October 2021, we received a lot of feedback and have since gone on to implement a host of changes to make Outliver: Tribulation much better and plan to share more information soon. For now, we’re excited to announce that our studio has received an Epic MegaGrant for Outliver: Tribulation!
Epic MegaGrants is a $100 million program designed by Epic Games to support and assist game developers, enterprise professionals, media and entertainment creators, students, educators, and tool developers doing amazing things with Unreal Engine.
Outliver: tribulation is a third-person survival horror game, created with Unreal Engine and set in a fictional supernatural realm of African mythology, about a soldier on the run from terrorists who mysteriously finds herself in the middle of an ancient ritual.
We are immensely grateful to be named an Epic MegaGrants recipient and would like to thank Epic Games, as the funds will help us polish and improve the features of Outliver: Tribulation. We would also like to thank you, our community, for your continuous support.
Do have a lovely day, Happy gaming!
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