Update log
Full Ostriv update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
Added/changed:
Now notifying if some buildings used warehouse as supply source when linking to a building
Now removing warehouse from supply sources if linked to one building
Edited some help pages
Improved rowhouse LOD models
Slightly reduced livestock water need when on pasture (60% instead of 80%)
A small optimization (up to 5% on big towns)
Fixed:
"On hold" didn't show on empty houses
Pigsty trade delivery could get stuck after loading save
"Protect" check didn't save for horses
Wrong number of male/female horses in trade deal window
Source
