Update log
Full Oikizo update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone!
Extracted changes
- Events
- UI and audio
- Gameplay
Even though it’s vacation season, you can be sure we’re not slacking off — the team is still working hard on the project!
And because we want to keep you in the loop, here’s a little sneak peek at what’s coming in the next update:
Villager needs: each villager will have their own needs, adding more depth and life to your villages.
Trading system to exchange resources.
Random events to spice up the experience with unexpected surprises (good ones… or questionable ones?).
Clear player notifications so you never miss a detail and always stay in control of your adventure.
Improvements to existing features to make the game smoother, more enjoyable, more… everything!
UI adjustments so everything is clearer, simpler, and more polished.
We’re super excited to share these new features with you.
Thank you for your patience — we’ll be back very soon with more details on all this. In the meantime, enjoy your break!
See you soon, stay tuned and well rested — The development team
Source
