Odd Realm
Steam News 21 August 20241y ago

Fixes For Idle Settlers And Inefficient Behaviours - 1.0.29.0 Patch Notes

1.0.29.0 is up! It fixes some pretty annoying idle bugs and a buuunch of annoying behaviours that bog down job efficiency. # 1.0.29.0 Patch Notes Bug Fixes - [x] Fixed an issue where entities wouldn't start a job. - [x]…

Update log

Full Odd Realm update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition0 changes0 removals
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  • Store
fixed[x] Fixed an issue where entities wouldn't start a job. - [x] Fixed an issue where entities would collect resource from across the map instead of using ones nearby. - [x] Fixed an issue where entities would stop doing a job if a high priority job was created which they could carry items to. This would result in haulers stopping in the middle of a stock room job to bring items to a high priority auto-job. i.e., bringing brick to a high priority brick job they can't build. - [x] Fixed an issue where unclaimed items were set to claimed on game re-load.
added[x] Invert scroll wheel now only inverts the list scroll direction. - [x] Settlers will try and prioritize resources based on closest to job OR entity. Used to be just to entity. This should now cause settlers to use resources if they are close to the job itself. - [x] Added individual item counts to tracking entry which also shows what items are unclaimed.

1.0.29.0 is up! It fixes some pretty annoying idle bugs and a buuunch of annoying behaviours that bog down job efficiency.

# 1.0.29.0 Patch Notes

Bug Fixes

- [x] Fixed an issue where entities wouldn't start a job. - [x] Fixed an issue where entities would collect resource from across the map instead of using ones nearby. - [x] Fixed an issue where entities would stop doing a job if a high priority job was created which they could carry items to. This would result in haulers stopping in the middle of a stock room job to bring items to a high priority auto-job. i.e., bringing brick to a high priority brick job they can't build. - [x] Fixed an issue where unclaimed items were set to claimed on game re-load.

Tuning/Content/Polish/Misc

- [x] Invert scroll wheel now only inverts the list scroll direction. - [x] Settlers will try and prioritize resources based on closest to job OR entity. Used to be just to entity. This should now cause settlers to use resources if they are close to the job itself. - [x] Added individual item counts to tracking entry which also shows what items are unclaimed.

Thanks everyone!

Waylon

Source

Steam News / 21 August 2024

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