Nuclear War Simulator
Steam News 25 March 20261mo ago

Nuclear War Simulator - Update 1.00.0418

Build 418 New features and changes: the number of injured people is calculated total casualties (fatalities + injuries + fatal cancers) are calculated expanded the display of results of the simulation the area and volum…

Update log

Full Nuclear War Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

26 fixes1 addition2 changes1 removal
  • Security
  • Fixes
  • Gameplay
  • Maps
  • Store
fixedBug fixes and minor improvements:fixed: Unity security issue
fixedBug fixes and minor improvements:fixed: during targeting, the old warhead visualization was not removed when the warhead is reassigned
fixedBug fixes and minor improvements:fixed: not being able to select an image for individuals
removedBug fixes and minor improvements:irrelevant results of the simulation are no longer shown
addedBug fixes and minor improvements:added: tips to use Left Ctrl + Left Click to target military objects exactly in some scenarios
changedBug fixes and minor improvements:change: updated NATO members to early 2026 state

Build 418

New features and changes:

  • the number of injured people is calculated

  • total casualties (fatalities + injuries + fatal cancers) are calculated

  • expanded the display of results of the simulation

  • the area and volume of the destroyed building are calculated and displayed

Bug fixes and minor improvements:

  • fixed: Unity security issue

  • coordinates can be entered into the text fields during targeting

  • fixedduring targeting, the old warhead visualization was not removed when the warhead is reassigned
  • fixed: not being able to select an image for individuals

  • irrelevant results of the simulation are no longer shown

  • simplified how tables with the results of the simulation are displayed

  • the objectives of a scenario are now shown as tooltips, simplifying the results tables

  • format of recorded CSV files can now be parametrized in csvRecordingSettings.JSON

  • when selecting a CSV file with detonations for replay, it can be selected in a file explorer

  • added: tips to use Left Ctrl + Left Click to target military objects exactly in some scenarios

  • change: Donald Trump is now the president of the United States

  • changeupdated NATO members to early 2026 state
  • fixed: after scenario setup, some AI was not working because the wrong leader figure was placed

  • fixed: warning of explosions over 100 Mt is only shown once now when executing a list of detonations

  • fixedNew York emitting smoke without being hit
  • fixed: units and individuals were invisible in tutorials if visualization was deactivated before

  • fixed: tutorial camera transition was not zooming out far enough in some cases

  • fixed: issue with fallout cut-off after multiple calculations

  • fixed: not displaying MIRV footprint if cross-range is bigger

  • fixed: scrolling is disabling plan visualization in the attack planner

  • fixedold units were selected after loading a new scenario
  • fixed: list of user-made scenarios is refreshed when going to the Load Scenario panel

  • fixeddisplay of cities is only enabled in scenic view, so the markers are not blocking the map
  • fixedeffects on infrastructure are now enabled just by checking the toggle and without pushing the Apply Settings button
  • fixed: aircraft was flying to the wrong bases in some scenarios

  • fixed: HYSPLIT calculation not finishing when running too many detonations

  • fixed: green glare around detonation if many detonations overlap

  • fixed: Pakistani 40 kt warhead was only 12 kt

  • fixed: unassigned MIRVs sometimes fly to the equator

  • fixed: ballistic missile defense was intercepting its own missiles

  • fixed: activating AI now automatically places a leader if one is missing

  • fixed: recalculated scenarios with HYSPLIT results to include long-term fallout exposure

  • fixedvisualization of physical effects not updated when changing detonation height during targeting
  • fixed: pressing the shortcut to decouple physical effects visualization from the cursor not working during targeting

  • fixed: typo in the campaign tutorial

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Source

Steam News / 25 March 2026

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