Update log
Full Notmads update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello there! I'm Rhomita, the developer of Notmads, and I'm thrilled to update you on the progress I've made during the first 4 months of the year. I've been working tirelessly over the past few months to implement new features and mechanics, and I'm excited to share that I've made significant strides forward.
Extracted changes
- Gameplay
- Performance
Since the initial release of version 0.0.1 on January 1st 2023, I've been able to push out several updates and improvements, reaching version 0.0.30. Some of the highlights include the implementation of "quick inventory slots" which allows players to quickly access their inventory to consume items faster by assigning them to four available slots. Additionally, one of the last updates introduces 14 new passive skills to increase defence and attack, as well as 40 new potions and several new active skills such as "Explosion", "Thunderstorm", among others. It also includes various improvements to the game's beast mechanics, increased skill slots, and enhanced AI behaviour for both beasts and enemies. Moreover, several bug fixes and improvements have been made to the game's performance and UI/UX.
Please note that Notmads is currently in a closed pre-alpha state, and while early access is not yet available, I will update you on the release date as soon as it's defined. If you're interested in supporting me and gaining access to the pre-alpha, you can do so through Patreon, but this is entirely optional.
Thank you very much for your interest in Notmads, and I look forward to sharing more updates with you soon!
Source
