Update log
Full None Shall Intrude update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- UI and audio
- Maps
New
Added Card and Relic codex in the Cave room. Undiscovered cards will remain as question mark in the codex.
Changed Whelps targeting AI, they no longer hit 0HP targets (like twins)
Bug Fixes
Fixed Forfeit bugs
Fixed Backdoor curse breaking Molthrax fight
Fixed some UI issues with talent tree.
Handsize is now properly capped at 9
Fury Infusion II icon in game now shows properly.
Fixed Volcanic Forge
Fixed some issues with Rapid Empowerment
Dragon Heart Boss mechanic unlock wasnt working properly on some occasions, should be fixed.
Whelps who died previous turn would spawn as 0HP if you quit game and continue-fixed
Using rage power or end turn is not available anymore after Dragon is dead( in that brief moment before next screen)
During tutorial, we added auto skip dialogue to the next, in missions 2 and 5 once the required task is complete.
Quit Game in Tutorial yes/no now properly works. Also fixed issue that occured after you resume game from that screen
Fixed Wolf's Gamble
Fixed multiple issues with wider resolutions
Added Roar sound effect to Act 1 ending cutscene
Fixed some instances in map where roads didn't show correctly.
Source
