None Shall Intrude
Steam News 6 February 20251y ago

Card&Relic Codex and Hotfix

New Added Card and Relic codex in the Cave room. Undiscovered cards will remain as question mark in the codex. Changed Whelps targeting AI, they no longer hit 0HP targets (like twins) Bug Fixes Fixed Forfeit bugs Fixed…

Update log

Full None Shall Intrude update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes3 additions0 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
addedNewAdded Card and Relic codex in the Cave room. Undiscovered cards will remain as question mark in the codex.
removedNewChanged Whelps targeting AI, they no longer hit 0HP targets (like twins)
fixedBug FixesFixed Forfeit bugs
fixedBug FixesFixed Backdoor curse breaking Molthrax fight
fixedBug FixesFixed some UI issues with talent tree.
fixedBug FixesFixed Volcanic Forge

New

  • Added Card and Relic codex in the Cave room. Undiscovered cards will remain as question mark in the codex.

  • Changed Whelps targeting AI, they no longer hit 0HP targets (like twins)

Bug Fixes

  • Fixed Forfeit bugs

  • Fixed Backdoor curse breaking Molthrax fight

  • Fixed some UI issues with talent tree.

  • Handsize is now properly capped at 9

  • Fury Infusion II icon in game now shows properly.

  • Fixed Volcanic Forge

  • Fixed some issues with Rapid Empowerment

  • Dragon Heart Boss mechanic unlock wasnt working properly on some occasions, should be fixed.

  • Whelps who died previous turn would spawn as 0HP if you quit game and continue-fixed

  • Using rage power or end turn is not available anymore after Dragon is dead( in that brief moment before next screen)

  • During tutorial, we added auto skip dialogue to the next, in missions 2 and 5 once the required task is complete.

  • Quit Game in Tutorial yes/no now properly works. Also fixed issue that occured after you resume game from that screen

  • Fixed Wolf's Gamble

  • Fixed multiple issues with wider resolutions

  • Added Roar sound effect to Act 1 ending cutscene

  • Fixed some instances in map where roads didn't show correctly.

Source

Steam News / 6 February 2025

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