Noir Lords
Steam News 9 January 20264mo ago

New Cards, Procedural Levels & UI Fixes

🃏New Cards, Procedural Levels & UI Fixes This update brings long-awaited gameplay options, new companions, and some quality-of-life improvements. ✨ What’s New 🔄 Procedural Levels Are Live You can now choose between St…

Update log

Full Noir Lords update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix3 additions0 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
added🃏New Cards, Procedural Levels & UI FixesThis update brings long-awaited gameplay options, new companions, and some quality-of-life improvements.
added✨ What’s New🆕 3 New Cards Added
added✨ What’s New💥 Damage Indicator Added Damage numbers now appear directly on hit, making combat feedback clearer and more satisfying.
fixed🛠️ Fixes & ImprovementsFixed a UI transition bug where the mouse could get stuck during scene changes.

🃏New Cards, Procedural Levels & UI Fixes

This update brings long-awaited gameplay options, new companions, and some quality-of-life improvements.

✨ What’s New

🔄 Procedural Levels Are Live You can now choose between Story Levels (static enemy decks) and Procedural Levels (dynamic, ever-changing encounters). Switch modes anytime from the Main Hub, even mid-run.

🆕 3 New Cards Added

  • Mercy – A powerful healer and reviver, keeping your agents alive when it matters most.

  • Purrrow – The narrator cat joins the fight. Yes, he talks and bites.

  • Marambhe – A mysterious mythical creature with unpredictable power.

💥 Damage Indicator Added Damage numbers now appear directly on hit, making combat feedback clearer and more satisfying.

🛠️ Fixes & Improvements

  • Fixed a UI transition bug where the mouse could get stuck during scene changes.

As always, thank you for playing Noir Lords and for all the feedback—it genuinely shapes the game. More content and polish are on the way. 🖤

Source

Steam News / 9 January 2026

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