Update log
Full Noir Lords update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
- Balance
🃏New Cards, Procedural Levels & UI Fixes
This update brings long-awaited gameplay options, new companions, and some quality-of-life improvements.
✨ What’s New
🔄 Procedural Levels Are Live You can now choose between Story Levels (static enemy decks) and Procedural Levels (dynamic, ever-changing encounters). Switch modes anytime from the Main Hub, even mid-run.
🆕 3 New Cards Added
Mercy – A powerful healer and reviver, keeping your agents alive when it matters most.
Purrrow – The narrator cat joins the fight. Yes, he talks and bites.
Marambhe – A mysterious mythical creature with unpredictable power.
💥 Damage Indicator Added Damage numbers now appear directly on hit, making combat feedback clearer and more satisfying.
🛠️ Fixes & Improvements
Fixed a UI transition bug where the mouse could get stuck during scene changes.
As always, thank you for playing Noir Lords and for all the feedback—it genuinely shapes the game. More content and polish are on the way. 🖤
Source
