Update log
Full NightSpawn update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Fixes
Version 0.32.46
Player Systems
▸[Tenative fix] Added settings for rain, snow, ground fog and falling leaves - See gameplay settings
▸[Tenative fix] Fixed escape train controls being backwards
▸[Tenative fix] Improved smoothness of outline on highlighted objects
World Environment
▸[Tenative fix] Fixed crate near end of Main Line tunnel being assigned to the Holding Yard rune
▸[Tenative fix] Fixed missing tree trunks above ground in Web Of Fears
▸[Tenative fix] Fixed location in Holding Yard where player's movement on platform is blocked
▸[Tenative fix] Rails switch now single use
▸[Tenative fix] Fixed out of bounds location in Web of Fears
▸[Tenative fix] Fixed audibility issue with train that is dragged by handcar
AI Systems
▸[Tenative fix] Fixed arachnid getting fully stuck in the train
▸[Tenative fix] Various AI logic adjustments for the Arachnid, making her more responsive
▸[Tenative fix] Fixed fear spawn that lash out sometimes rapidly spinning on the spot when going to attack
▸[Tenative fix] Fear spawn now affected by character's movement
▸[Tenative fix] Fixed arachnid being able to move while stunned
* Entries marked as ‘Tentative Fix’ indicate changes that are expected to resolve the issue but may still occur in rare cases.
To keep track of all patch notes, visit: https://nightspawngame.com/patch-notes
Source
