Update log
Full NARAKA: BLADEPOINT update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Balance
- Events
- Fixes
Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Sep 11th, 2024 23:00 (UTC) to Sep 12th, 2024 04:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows: Brand New Content
I. Limited-time Event: Moonlit Laurel Event Duration: Sep 12th, 2024 update to Sep 23rd, 2024 20:00 (UTC) Event Rules: Gain Laurel Bouquets by completing quests during the event. Laurel Bouquets can be redeemed for great event rewards.
II. The expiration date of the Aeon Season Battlepass has been changed to September 23rd, 23:00 (UTC).
Hero Adjustments I. Tarka Ji 1. Added the ability to block damage from ranged attacks for [Flame Force: Block].
II. Matari 1. Optimized the visual effects of the Ultimate [Invisible Assassin: Restore] when activated.
III. Lyam Liu 1. Slightly reduced the pulling effect in the Ultimate [Metal Fusion]'s teleportation move.
Weapon Adjustments I. Single-edged Weapon 1. Optimized the gestures when charging for a new horizontal strike after the third move in a horizontal strike.
Out-of-game Adjustments I. More Rewards for Heroes Assemble 1. Each prize draw in Heroes Assemble will now provide an additional 150 Hidden Treasure XP. 2. Added Cleanse Stones to the prize pool, and increased the quantity of Exhilarating Elixirs, Carved Crystals, random Legendary Souljades, random Epic Souljades, Legendary Rune Keys, and Rebirth Beads. 3. Removed Elemental Essences and Potential XP Bonus Cards from the prize pool.
Showdown Adjustments I. Combat Adjustments 1. Optimized the physical collision effects at the Aegis-break stage of the [Stone Monster]. 2. Extended the duration of Lightning Spear in the Buried Giant stages.
II. Hero Adjustments 1. Increased the transparency of the special effects for Yoto Hime's Martial Skill [Annihilation Slash].
III. Nirriti's Ruins Adjustments 1. Increased the Fatigue accumulation in Nirriti's Ruins. The increased Fatigue accumulation will provide additional rewards corresponding to the extra accumulation in areas 6 to 15. 2. Added a prompt about the attribute bonus level enhanced in [Fire Forge] on the stage selection screen. 3. Added the [Survival] Anima Rings to the initial selectable Anima Rings in the preparation phase. When all Anima Ring types are activated, 5 of them will be randomly drawn. 4. Slightly reduced the number of Death Spores or Crimson Mist spawned in each stage when the [Death Spores] or [Crimson Mist] Omens are triggered. 5. Slightly increased the score added for each Dark Tide Coin pickup in the [Strike It Rich] stages. 6. Adjusted the random rules for Nirriti Codex content. Now, you won't get the codex event that acquires [Atomize] if you have the [Thundercall Charm], and vice versa.
IV. Yama's Abyss Adjustments 1. Added a prompt on how to deal with the Moonbane's Eye in stages where the boss is the Matron of Yushan.
V. Stage Adjustments 1. Adjusted the nodes corresponding to Fatigue accumulation and output in the Dangers in the Deep level.
VI. Features Adjustments 1. As some players have not had the chance to see the notice that the old Recasting system will be removed, we are moving its removal date from September 12th to September 24th (UTC+8).
VII. Showdown Battle-related Bug 1. Fixed an issue where the descriptions of some Anima Rings in Nirriti's Ruins contained [Souljade] and [Potential]. 2. Fixed an issue where the Dark Tide Coins cost did not count to the Anima Ring [Wealth Confluence] in the Nirriti Codex. 3. Fixed an issue where the output of Carved Crystals and Shrouded Jades during the third and fourth Fatigue levels of some stages was lower than expected. 4. Fixed an issue that caused Vinemire's
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