Nanostorm
Steam News 29 April 202622d ago

Update 1.1

Hey folks, It has been quite some time since the release of Nanostorm, but finally here is a new patch. I've checked all the reviews and comments and tried to improve on the things you wished for. Here's what changed: P…

Update log

Full Nanostorm update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey folks,

Extracted changes

0 fixes2 additions2 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
addedIt has been quite some time since the release of Nanostorm, but finally here is a new patch.
changedHere's what changed:
changedPerformance I have improved the poorly written Spawn/Implode FX. When lots of enemies launching it caused FPS to drop significantly. Should be gone now.
removedEnemy Spawn Behaviour Enemies will no longer launch directly on top of the player. They can still appear close, but the "instant death from nowhere" should be gone.
addedVoice Overs This was one thing I was really surprised after the release. The ethereal voice overs was hated by everyone. So I replaced them with some new robotic / synthetic ones that hopefully fits the game better. I thought about keeping both as an option, but honestly nobody liked the old ones, so I removed them completely. Oh... and the mini intro has some voice overs now too :)

It has been quite some time since the release of Nanostorm, but finally here is a new patch.

I've checked all the reviews and comments and tried to improve on the things you wished for.

Here's what changed:

Performance I have improved the poorly written Spawn/Implode FX. When lots of enemies launching it caused FPS to drop significantly. Should be gone now.

Enemy Spawn Behaviour Enemies will no longer launch directly on top of the player. They can still appear close, but the "instant death from nowhere" should be gone.

Voice Overs This was one thing I was really surprised after the release. The ethereal voice overs was hated by everyone. So I replaced them with some new robotic / synthetic ones that hopefully fits the game better. I thought about keeping both as an option, but honestly nobody liked the old ones, so I removed them completely. Oh... and the mini intro has some voice overs now too :)

Replay Previous Levels If you feel underpowered for the current level (for example on the boss stages) you can now jump back into the two previous levels and farm nano essence until you're ready to push forward.

Skip End-Of-level Dialogs If you hold the fire button you can fast forward/skip the end of level dialogs.

Thanks for playing and for all the feedback.

Jochen

Source

Steam News / 29 April 2026

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