Update log
Full Movierooms - Cinema Management update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey everyone! Over the past few weeks, we’ve been focusing on two big things: 🐞 Fixing several bugs you’ve kindly reported (thank you!) 🌍 Implementing localization in 4 languages: English, French, Italian, and Portuguese. NB: as an indie team, we’re doing our best to use our limited budget wisely to deliver a solid Early Access version. That’s why (for now) we’re sticking to the languages we can handle internally within our team.
Extracted changes
- Gameplay
- UI and audio
✨ Good news: the improved demo will be available a few days before Steam Next Fest! It’s a great opportunity to collect feedback and refine the game even more—we want to meet (or exceed!) your expectations. As a small team working part-time while balancing other jobs to keep this dream alive, we truly appreciate your patience. We’re doing our best, and we’re getting closer!
🗓️ So, when’s the launch? We’d love to stick with our original plan, in July. However, we’ll make a final decision based on how things go during and after the Next Fest. We want to be sure we launch at the right moment.
🎮 In May, we’ll focus on:
Getting the game tested by streamers and content creators,
Polishing the UI,
Fixing everything that needs fixing,
And… 🥁 drumroll, please… implementing the save system! 💾
Thanks so much for your continued support—it’s what keeps us going and improving every single day. 💛 Stay tuned… the best is yet to come! 🎃 Mad Pumpkins team 🎃
Source
