Mortal Kombat: Legacy Kollection
Steam News 10 December 20255mo ago

Online Arcade Update

PATCH NOTES Added Online Arcade mode - Players can now create public or private rooms, invite friends into their room, and select which games are available in their room Added Lore section to The Krypt - The Khronicle o…

Update log

Full Mortal Kombat: Legacy Kollection update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes5 additions3 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Server
addedAdded Online Arcade mode - Players can now create public or private rooms, invite friends into their room, and select which games are available in their room
addedAdded Lore section to The Krypt - The Khronicle of the Realms tells the story of the conflicts depicted from ancient history through to the events of Mortal Kombat 4
fixedFixed online error message incorrectly appearing in Quick Match
fixedAddressed issue where players could get stuck on the "online initializing" screen if the joining room process failed
changedEmulation latency improvements for MK, MKII, MK3, UMK3 and UMK3 (WaveNet)
addedAdded Training mode to Ultimate Mortal Kombat 3 (WaveNet)

PATCH NOTES

  • CosmeticAdded Online Arcade modePlayers can now create public or private rooms, invite friends into their room, and select which games are available in their room
  • CosmeticAdded Lore section to The KryptThe Khronicle of the Realms tells the story of the conflicts depicted from ancient history through to the events of Mortal Kombat 4
  • Fixed online error message incorrectly appearing in Quick Match

  • Addressed issue where players could get stuck on the "online initializing" screen if the joining room process failed

  • Emulation latency improvements for MK, MKII, MK3, UMK3 and UMK3 (WaveNet)

  • Screen scaling adjustments for MK3, UMK3 and UMK3 (WaveNet)

  • Versus Mode for Arcade Modes and MK Trilogy can be fought against AI opponents with configurable AI difficulty

  • Training Modes can now configure the difficulty of the AI when AI is selected

  • Added Training mode to Ultimate Mortal Kombat 3 (WaveNet)

  • Recordings in training modes now adjust when character switches sides

  • Volume should be at a more consistent level across all games

  • Improvements to controls configuration

  • Block has been remapped by default to R1 (PlayStation), RB (Xbox), R (Switch) and Run is now on L1 (PlayStation), LB (Xbox) and L (Switch). Block 2 is now on R2 (PlayStation), RT (Xbox), ZR (Switch). Run 2 is now L2 (PlayStation), LT (Xbox) and ZL (Switch)

  • Moves lists across several games have been revised to be more accurate.=

  • MK Trilogy load times have been further reduced

  • Music will now loop properly in MK Trilogy when the round timer is unlimited

  • Implemented adjustable CPU difficulty settings for arcade games and MK Trilogy

  • Improvements to "random" character select option in all games

  • Addressed some issues in MK: Special Forces

  • High Scores and audit information are now persisted for all Arcade games

  • Noob Saibot secret fight can now be accessed with only one controller in Arcade, Genesis and 32X MKII (Description text to be updated in next patch)

  • Ermac Fatality 2 can now be performed in SNES UMK3

  • Added portraits to the moves list for Deadly Alliance and Tournament Edition

  • GBA Deadly Alliance and Tournament Edition will now have controller icons per platform for the default control scheme of those games

  • Mythologies Sub-Zero and Special Forces will now reflect the controller icons set in the options menu (PC Only)

  • A handful of small typographical or formatting errors have been fixed throughout the Documentary and Kombatants sections in The Krypt

  • Additional localization improvements throughout the Kollection

  • Minor trophy set naming adjustment (PS4/PS5)

  • Miscellaneous bug fixes

Source

Steam News / 10 December 2025

Open original