Update log
Full Monster Tavern update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
Week 1 Reported Bug Fixes:
-Major adjustments to draw turn ordering. Should help prevent draws not occuring -Gluttonous Hunger Achievement (Let the rat king eat 3 times) now triggers properly -Achievement for beating Mug 2 no longer pops randomly -Achievement for beating Mug 1 no longer pops randomly -Adjusted summoning timings in perticular fixes around bottle opener + Chaser interactions -New SFX for purchases at shop -Clicking the same Bartender button no longer resets your trinket choice -Tooltips for passives no longer display as empty boxes -Updated Jukebox text to reflect damage instead of serve -Participation Trophy now properly buffs Starters -Goblin Beer Tower now properly gains stats from Das Boot -Goblin Beer Tower Chaser has a proper card hover -MegaReverse Gaming Console now applies its Sick properly -Boss adds no longer sometimes spawn in pairs -Ending day no longer gives you double gold sometimes -Avalache Ale properly spawns its Chaser -Avalache Ale Chaser has a proper card hover -All Adds now despawn when a boss is KO'd -Monster Served SFX now plays more clearly and appropriately timed -Dice Icon for Random Cards is now a ? -Blue Hole can no longer trigger off of another Blue HOle -Major Error causing bell to Freeze after buying a trinket and starting a new day has been reinforced. Hopeful that this fixes it but this was a very infrequent bug and is hard to track for. -Mugs now have a Tooltip to show they are for Difficulty
Source
