Monster Hunter Wilds
Steam News 1 February 20263mo ago

Update Summary (Ver.1.040.03.02)

You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content. Release Date Friday January 30, 2026 7:00 a.m. UTC (Thursday January 29, 2026 11:00 p.m. P…

Update log

Full Monster Hunter Wilds update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes0 additions0 changes0 removals
  • Balance
  • Performance
fixedBug Fixes and Balance AdjustmentsFixed an issue where two of the setting labels under the option for Foliage Density (Options → Graphics → Foliage Density) were blank when the text language was set to any besides Japanese.
fixedBug Fixes and Balance AdjustmentsFixed an issue where, when the Options → Graphics → Render Distance option was set to "Lowest," fast traveling between the Windward Plains base camp and the training area could cause the game to crash.

You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.

Release Date

Friday January 30, 2026 7:00 a.m. UTC (Thursday January 29, 2026 11:00 p.m. PT)

Note: Release date and time are subject to change without prior notice.

Video Driver Version

Please update to the following driver versions to ensure the most stable experience possible.

– NVIDIA GeForce: 581.57 or newer – AMD Radeon: 25.9.1 or newer

Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher on certain PCs using AMD Radeon graphics cards such as the AMD Radeon RX 5500 XT/7800 XT. Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

Bug Fixes and Balance Adjustments

  • Fixed an issue where two of the setting labels under the option for Foliage Density (Options → Graphics → Foliage Density) were blank when the text language was set to any besides Japanese.

  • Fixed an issue where, when the Options → Graphics → Render Distance option was set to "Lowest," fast traveling between the Windward Plains base camp and the training area could cause the game to crash.

Source

Steam News / 1 February 2026

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