Update log
Full Monster Hunter Wilds update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Maps
- Gameplay
To all players of Monster Hunter Wilds,
Title update 4 will be released on December 16, 2025.
This update will deliver additional content, including Gogmazios, the first Elder Dragon in Wilds, and the expansion of endgame content with the addition of the Gogma Artian Weapons.
In this update we also focus on improving the game's stability and performance, implementing various improvements including CPU/GPU optimization for all platforms.
*Content in development is subject to change.
To further improve stability and performance, additional improvements will be implemented in a patch exclusive to the Steam version in late January 2026, as well as in the Ver. 1.041 update in February.
We would like to take this opportunity to express our sincere gratitude to everyone who has reported issues and provided feedback.
Your feedback has aided the development team's ongoing work to improve the overall experience through these updates.
We'd like to further explain the stability and performance improvements roadmap that was shown in the December 2025 Monster Hunter Showcase.
Free Title Update 4 (Available December 16, 2025)
Free Title Update 4 will implement CPU/GPU optimisations across all platforms: PlayStation®5, Xbox Series X|S, and Steam.
Processing Improvements and Load Reduction
Processing time will be improved by distributing the process across frames for elements that demand the heaviest load, which includes players, monsters, and graphical user interfaces (primarily the HUD and maps).
Processing load is reduced by comprehensively reviewing and streamlining various processes, such as reducing the number of simultaneous effects and improving collision detection for Palico and Seikret.
Various other improvements, including optimization and reduction of memory usage, will be implemented.
These measures are designed to improve the experience for all players, while avoiding negatively impacting the existing game. By implementing improvements to common processes experienced by all players, we aim to resolve issues experienced by players on a wide variety of hardware configurations.
Gameplay Comparisons - TU3 vs. TU4 (Steam Version)
Here's a look at gameplay comparison videos showing the differences between Free Title Update 3 and Free Title Update 4 on the 'Recommended specs' of the 'Steam version system requirements'.
*Testing was conducted with the frame generation setting set to "Disable".
*Performance metrics captured using Steam's in-game overlay performance monitor.
*This is only one example, and performance may vary depending on PC configuration and other environmental factors.
*Content in development is subject to change.
Intel CPU and NVIDIA GPU combination
This video tests the exact CPU and GPU combination specified in our recommended specs in system requirements.
Hardware Environment
CPU: Intel Core i5-10400
GPU: NVIDIA GeForce RTX 2060 Super (VRAM 8GB)
Resolution: 1080p (Upscaled) *NVIDIA DLSS: Performance
Graphics Settings: Medium
2.AMD CPU and AMD GPU combination
This video tests the AMD Ryzen 5 5600X CPU, which is the most commonly used CPU within the recommended range based on the system requirements.
*The AMD CPU specified in the recommended specs in system requirements is the AMD Ryzen 5 3600.
Hardware Environment
CPU: AMD Ryzen 5 5600X
GPU: AMD Radeon RX 6600(VRAM 8GB)
Resolution: 1080p (Upscaled) *AMD FSR: Performance
Graphics Settings: Medium
Currently, in the Windward Plains locale, which is prone to heavy load during Inclemency events, the frame rate hovers around 40 FPS for both environment settings (1) and (2) when the frame generation option is set to "Disable". However, we confirmed that in most cases FPS goes higher than 40 FPS after applying the update.
We also confirmed a frame rate improvement of roughly 5% or more in the Scarlet Forest and Oilwell
Source
