Update log
Full Milthm update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
This special collaboration chapter “Void Reflection” features four new tracks from the HUI-Works: 1. “Autumn Rain” by Vantasy 2. “Pthahnil” by AiSS 3. “Deluge” by SQRY01 4. “Fluorescent Light” by Wooden
In addition, several functional optimizations have been made: * Added a new "SS (White Moon)" grade; score thresholds for S, A, B, and C grades have been significantly lowered, and existing results will be upgraded accordingly. * Added Crop Acquisition Guide: in the exchange menu, all obtainable crops are displayed. Clicking on an uncollected crop will lead to its acquisition page. * Once a redeemable song is unlocked, it can now be played offline. * Optimized game performance to eliminate screen stutter during result transitions. * Added a search feature that allows searching for specific charts. * Fixed an issue where certain charts could not enable the “Lustrous Dream” * The “Auto Select” option in the exchange menu will now prioritize consuming crops that were manually selected. * Improved the interaction experience in “Garden.” * Fixed an issue where quitting the game on the result screen during the unlock process of Side Story I would prevent the next story from unlocking. * The “Garden” button on the main screen will now display a red dot when it becomes available. * Added an option to disable specific pop-up reminders. * Fixed an issue where opening a song via a link could sometimes select the wrong track.
Source
