Update log
Full Metalstorm update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Events
- Performance
This update is scheduled to go live Tuesday, March 31st. This will require no downtime.
Upcoming Event
MCS Spring Open Qualifiers: That’s right, the Metalstorm Championship Series is just a few short weeks away. If you weren’t already aware: 50,000 Gold and more on the line, with the Top 8 earning their spot into the Spring Major. Hosted now on Matcherino, get your stack together and join the Spring OQ today at https://matcherino.com/p/metalstorm/series.
It’s time to #showusyourmetal
Balance Adjustments
Aircraft Balance
A-4 Skyhawk (Nerf)
Making this dominant close-encounter beast a little more susceptible to enemy firepower with an ever so slight health decrease.
Base Stats
Health decreased from 155 to 145.
F-4 Phantom (Shift)
Giving this maybe not so friendly ghost some Rocket Pods and more Hunter Manuals for a very unique overall kit.
Loadout
Replaced IR Missiles with Light Rocket Pods.
Medium Range Manual Missile ammo count increased from 4 to 6.
(NEW) Light Rocket Pods
Ammo: 76
Range: 1.5 km
Damage: 25
Speed: 3,420 km/h
Blast Radius: 7 m
Rate of Fire: 8.0/s
Medium Range Hunter Missiles
Lock FOV Start reduced from 8° to 7°.
Lock FOV End increased from 8° to 11°.
Continuous Guidance FOV increased from 8.5° to 11.5°.
F-106 Delta Dart (Buff)
This iconic plane got a little love to help it get its popular nuclear weaponry online more consistently. Reducing the passive generation rate to make it more about performance and not time.
Base Stats
Health increased from 135 to 150.
Loadout
Now has External Fuel Tanks.
Ammo Count increased from 4 to 6.
Medium Range Manual Missiles
Lock FOV End increased from 7 to 11°.
Special Ability: Nuclear Launch
Passive Generation Rate reduced from 2/s to 1/s.
J-20 Mighty Dragon (Nerf)
Our lone stealth interceptor has been a tricky skill check for many to overcome. Reducing some of the effectiveness of their long range missile spam behavior, and giving their IR alternatives some quality of life to offset a bit.
Loadout
Ammo Count reduced from 6 to 4.
Long Range Radar Missiles
Reduced End Interpolation Rate 8.0 to 7.5°/s.
Max Damage Radius reduced from 5 to 1 m.
Damage Percent at Max Radius reduced from 25 to 20%.
Short Range IR Missiles
Lock FOV Start increased from 7 to 10°.
Lock FOV End increased from 12.25 to 14°.
J35 Draken (Buff)
The Draken has been underperforming for a while, so we’ve made a number of changes across the board to increase sustainability and lethality of this once-popular aircraft.
Base Stats
Health increased from 135 to 145.
Afterburner Max Speed increased from 1,249 to 1,350 km/h.
Afterburner Acceleration increased from 45 to 50 m/s².
Idle Speed increased from 655 to 666 km/h.
Loadout
Short Range IR Missile count reduced from 4 to 2.
Medium Range Manual Missile count increased from 2 to 4.
Medium Range Manual Missiles
Damage increased from 85 to 90.
Speed reduced from 3,600 to 3,240 km/h.
Lock Range increased from 7,000 to 7,500 km.
Lock FOV End increased from 7 to 11°.
Continuous Guidance FOV increased 11 to 11.5°.
Special Ability: Pair Fire
Cooldown reduced from 10s to 5s.
Passive Ability : Need For Speed
Max Turn Rate increased from 5° to 8°.
MiG-19 Farmer (Nerf)
Old Macdonald has been terrifying the airspace for many with its top of class combat and flight capabilities. We’re some of these in line just a tad to give some of our other fighters a better fighting chance.
Source
