Update log
Full Memento Medica update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Balance
- Gameplay
- Fixes
Gameplay Adjustments:
Quality of Life:
When picking up an item the material name, grade and amount collected will now be displayed to the player
Players can now pan the camera
Game Balance:
Rebalanced the cost and stock of NPC merchants in regions
Increased the experience gained from all crafting activities slightly. Increased Clothier crafting experience slightly more
Increased the spawn rate of Chamomile, Dandelions and Valerian in Woodland areas
Reduced the number of Sunflower Seeds required to create Bird Feed
Bug Fixes:
Glove and Bottle blessing descriptions now accurately describe their effect
Fixed an issue where chests would not spawn correctly if Beatrice was inside a building when she received the Treasure Hunt blessing
Fixed an issue where affliction trackers would not correctly represent their severity tier whilst crafting
Fixed an issue where the player could continue fishing after the region had ended
Fixed an issue where the despair bar would not visually update if a death occurred during crafting
Fixed an issue where an NPC's satiety would not update in their affliction tracker after only partially feeding them
Fixed an issue where Beatrice's "Ventures Attempted" accolade was not being counted
Miscellaneous:
Beatrice is now unable to enter buildings in which somebody has the Plague affliction
When an afflicted NPC dies, crows might begin to circle above them
Other minor bug fixes, game balance adjustments and optimisations
Patch is live! Merry Christmas all!
Source
