Update log
Full MEATHOOK update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
0 fixes0 additions2 changes0 removals
- Gameplay
- Performance
changedChanged how weapon shake works. Before: Firing weapons would amplify weapon shake and it would resolve over time when not firing, but only when the specific weapon was drawn. Now: Weapon shake resolves over time even when the weapon is holstered.
changedAttempted to fix reported level 6 crashes. Performance should now also be improved in Level 6.
Changed how weapon shake works. Before: Firing weapons would amplify weapon shake and it would resolve over time when not firing, but only when the specific weapon was drawn. Now: Weapon shake resolves over time even when the weapon is holstered.
Attempted to fix reported level 6 crashes. Performance should now also be improved in Level 6.
Source
