Update log
Full Mayor May Knott update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Performance
build 1.0.3
I got a little carried away and implemented a whole bunch of fixes all at once. There shouldn't be any new bugs, though. But if you run into any, please post about them on the game's discussion page!
fixes:
fixed a few hanging lights being in the wrong place on light strings
fixed a sticky terrain spot in the junkyard
fixed being able to walk through a wall in the waterfall cave
added sequence-break catch to make sure first bath stall gets built
added failsafe catch for situations where may might not have fishing rod when she's supposed to
improvements:
made "filler" fortunes only show up if there are NO other fortunes
updated the "all bottles are full" fortune to be clearer
added an additional clue to witch house puzzle; a lot of players were having trouble with it
known issues:
gramma phone might give you a couple of records you already have. this shouldn't cause any problems
performance issues. An option to adjust the graphics quality is incoming, as is another occlusion culling pass
BUG: speeding can get stuck on when switching back and forth to steam overlay. if this happenes, tapping left shift should fix it.
Source
