Update log
Full Maskmaker update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- Gameplay
Fixed crash when starting the game on Oculus Rift/Quest devices.
Fixed Hand mesh offset on Valve Index.
- CosmeticFine-tuned joystick input anglesissue with snapturn and 180 that turn could be triggered inadvertently.
Fixed issue when freemove was set to "off" in the settings freezing characters in space.
Fixed collision issue in the Mountain level, specifically nearby the Billygoat shearing house.
Fixed save system for first windmill/cable-car puzzle with pieces stuck in the Mountain level.
Collision issue with the first gate after opening it in the Desert level (may require a new game start).
Minor visual improvements.
Source
