Maskmaker
Steam News 27 April 20215y ago

April Patch Notes

Fixed crash when starting the game on Oculus Rift/Quest devices. Fixed Hand mesh offset on Valve Index. Fine-tuned joystick input angles - issue with snapturn and 180 that turn could be triggered inadvertently. Fixed is…

Update log

Full Maskmaker update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes1 addition1 change0 removals
  • Performance
  • Fixes
  • Gameplay
fixedFixed crash when starting the game on Oculus Rift/Quest devices.
fixedFixed Hand mesh offset on Valve Index.
changedFine-tuned joystick input angles - issue with snapturn and 180 that turn could be triggered inadvertently.
fixedFixed issue when freemove was set to "off" in the settings freezing characters in space.
fixedFixed collision issue in the Mountain level, specifically nearby the Billygoat shearing house.
fixedFixed save system for first windmill/cable-car puzzle with pieces stuck in the Mountain level.
  • Fixed crash when starting the game on Oculus Rift/Quest devices.

  • Fixed Hand mesh offset on Valve Index.

  • CosmeticFine-tuned joystick input anglesissue with snapturn and 180 that turn could be triggered inadvertently.
  • Fixed issue when freemove was set to "off" in the settings freezing characters in space.

  • Fixed collision issue in the Mountain level, specifically nearby the Billygoat shearing house.

  • Fixed save system for first windmill/cable-car puzzle with pieces stuck in the Mountain level.

  • Collision issue with the first gate after opening it in the Desert level (may require a new game start).

  • Minor visual improvements.

Source

Steam News / 27 April 2021

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