Update archive
Latest Marimo-VS-IAS: Our Friends updates
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1.3.0
・UI操作時の入力ボタンを変更するオプション項目を追加しました ・一部BGMの調節を行いました ・UI表示の調節や不具合の修正を行いました
1.2.1
-Fixed an issue where unintended objects were displayed in the opening scene -Revised some upgrade descriptions -Adjusted the balance of some upgrades
1.2.0
-Adjusted parts of the field terrain and object placement -Added motion to some objects -Fixed issues with some cutscenes -Adjusted some visual effects -Optimized certain objects
1.1.36
-Adjusted the balance of some upgrades -Adjusted some missions
1.1.35
-Adjusted some visual effects -Optimized certain processes
1.1.34
Fixed an issue where the screen would not transition after clearing Mission 31-1.
1.1.33
-Added a data collection rate display to 'Status' -Adjusted some text and UI elements in 'Information'
1.1.32
-Fixed an issue in Mission Free Mode where clearing 36-1 would cause incorrect colors on the results screen and return the player to the title screen. -Adjusted the balance of some missions. -Various minor bug fixes.
1.1.31
-Adjusted the balance of some missions. -Optimized some objects. -Adjusted the number of items required to unlock certain actions. -Other optimizations and minor adjustments were made.
1.1.30
-Adjusted some missions. -Adjusted some enemy parameters. -Adjusted the number of items required to unlock certain actions.
1.1.29
-Fixed an issue where the starting position in some training could be farther from the intended location than expected. -Adjusted some enemy parameters and behavior patterns.
1.1.28
-Adjusted the overall balance of 'Training' and fixed related issues. -Fixed an issue where enemies would unintentionally disappear in some training scenarios. -Adjusted the balance of some upgrades. -Fixed some text.[/…
1.1.27
-Updated the map to display items that only appear after destroying certain objects. -Fixed an issue where the displayed stats could differ from the actual values.
1.1.26
-Updated the current location icon in the fast travel menu, and changed it to display on a nearby available area when the player is in a non-fast-travel area. -Fixed some text.
1.1.25
-Adjusted the icon displayed on the map for hidden items. -Fixed an issue where some objects would appear regardless of event progression. -Fixed an issue where entries No. 51 and beyond in“Data List”were not displayed…
1.1.24
-Fixed an issue where BGM would play twice after viewing information. -Fixed an issue where certain effects were not applied during specific special actions. -Fixed text issues in some upgrade items.
1.1.23
-Added a feature that allows you to check the fragment recovery status in each area from the fast travel menu. -Adjusted the balance of enemies appearing in some fields. -Other minor adjustments were made.
1.1.22
-Fixed an issue with respawning in some fields. -Adjusted objects that appear in the field. -Adjusted the placement of some rescue objectives in 'Exploration'. -Fixed an issue where the destination for transport objecti…
1.1.21
-Fixed an issue where some enemies in the field would not spawn correctly. -Adjusted the placement and other properties of some field objects.
1.1.20
-Fixed objects whose visuals did not match their collision. -Fixed an issue where the item count background color would not reset in the "Upgrades" menu. -Fixed some text.
