Magecraft: Spellbuilding
Steam News 28 March 20261mo ago

Patch Notes - v1.1.1

Change log: Added guardrails around saving and loading data. This should help protect against corrupted save data if something goes wrong, like the save process being interrupted. Backups of the previous save data are a…

Update log

Full Magecraft: Spellbuilding update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedAdded guardrails around saving and loading data. This should help protect against corrupted save data if something goes wrong, like the save process being interrupted. Backups of the previous save data are also created now, and will be loaded automatically if the original save data fails to load.
fixedFixed an issue where spells with a mana cost higher than your current mana couldn’t be discarded even after gaining the “Fate” status.
fixedFixed an issue where your supply of spell materials was ignored when duplicating a spell.

Change log:

  • Added guardrails around saving and loading data. This should help protect against corrupted save data if something goes wrong, like the save process being interrupted.

    • Backups of the previous save data are also created now, and will be loaded automatically if the original save data fails to load.

  • Fixed an issue where spells with a mana cost higher than your current mana couldn’t be discarded even after gaining the “Fate” status.

  • Fixed an issue where your supply of spell materials was ignored when duplicating a spell.

Source

Steam News / 28 March 2026

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