lunr.rdio.taxi
Steam News 12 April 20261mo ago

First Open Playtest

Are you dying to play lunr.rdio.taxi? Starting friday 04/24, in just two weeks, we’re gonna start accepting more people into the playtest. Want in? The playtest is open for requests! We’re gonna start accepting more pla…

Update log

Full lunr.rdio.taxi update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions2 changes0 removals
  • Server
  • Gameplay
  • UI and audio
changedWe’re gonna start accepting more players slowly so we don’t overload our servers, but whenever it seems safe, we’re openning the playtest for everybody!
addedOverloading the servers? Yes! This playtest will test the new online features. Like global leaderboards and the ability to send your ghosts to other players to race against.
addedThe game’s new tutorial. We want to know if it’s explaining itself well or if the players still end up confused about any mechanic.
addedOur new UI. The UI of lunr.rdio.taxi is now all fancy and stylish, but still a little broken… we need people to press every possible button to see if anything melts down the interface.
changedOnline features. Everytime you finish a level, you can send the match for other players to compete against in the form of ghosts. Race neck to neck against previous matches of players from all over the world and try to climb the leaderboards!… unless the server gives in.

Are you dying to play lunr.rdio.taxi?

Starting friday 04/24, in just two weeks, we’re gonna start accepting more people into the playtest. Want in?

The playtest is open for requests!

We’re gonna start accepting more players slowly so we don’t overload our servers, but whenever it seems safe, we’re openning the playtest for everybody!

Overloading the servers? Yes! This playtest will test the new online features. Like global leaderboards and the ability to send your ghosts to other players to race against.

Some of the features that we’ll test and debug with this playtest:

  • The game’s new tutorial. We want to know if it’s explaining itself well or if the players still end up confused about any mechanic.

  • The first four levels of the planet Mercury, our future demo content. Are levels fun and exciting? Are they too easy or hard? How is the difficulty ramp?

  • Our new UI. The UI of lunr.rdio.taxi is now all fancy and stylish, but still a little broken… we need people to press every possible button to see if anything melts down the interface.

  • Online features. Everytime you finish a level, you can send the match for other players to compete against in the form of ghosts. Race neck to neck against previous matches of players from all over the world and try to climb the leaderboards!… unless the server gives in.

Source

Steam News / 12 April 2026

Open original