Update archive
Latest Lords and Legions updates
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Published changes
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Minor Update
Added performant realtime global illumination for better looking graphics Spellcasters no longer rush into combat Made it more clear that pressing TAB gets you into Strategy mode Leveling Up UI improved
Bug fixes and Gameplay improvements & a 48% discount SALE!
SALE: 48% Discount! BUG FIX: Combat UI could interfere with leveling up BUG FIX: Victory text displayed the in the wrong language BUG FIX: Healing aura now correctly heals units within its range GAMEPLAY: Skeleton Bombe…
Unit Formation Control
⚔️ Unit Formation Control has arrived in the latest update! We’re excited to introduce a brand-new way to take full command of your army and shape the battlefield like never before. Press [c]TAB[/c] to enter Commander V…
New Feature Incoming: Unit Formation Control!
⚔️ New Feature Incoming: Unit Formation Control! We’ve got some exciting news to share! Right now, we’re hard at work implementing unit formation control in Lords and Legions — and it’s shaping up to be a game-changer.…
Survivor Mode Live!
Experimental Survivor Mode Is Now Live! The battlefield just got deadlier. Experimental Survivor Mode is now LIVE in Lords and Legions on PC, bringing a brand-new way to experience the game. This early experimental mode…
The Holidays Hit Hard: 48% Off + New Survivor Mode Incoming
🎄 Holiday Sale & Exciting Updates! 🎄 Hey everyone! The Steam Christmas Sale is live, and we’re celebrating with a massive 48% discount on the game! ✨ Behind the scenes, we’re hard at work on an experimental new Surviv…
Update 25
Droppable no longer plays sound during loading Increased amount you gain from Mana and Stamina Upgrade Decreased amount you gained from Damage and Health Upgrade Fixed an issue where you couldn't rotate formations prope…
Update 24
Added new Castle to Empire end scene Enemies can spawn loot drops when they die - Gold, Stamina, Health, XP Completly reworked Upgrade Cards - now displaying much more stats unique to that ability or passive Added Contr…
Early Access Hotfix 23
FIxed performance drop from Boss Healthbars, decreasing performance in Sandbox and Campaign. Fixed AI not attacking bug Fixed healthbar not showing for Ballista, Cannons, and Catapults Improved Wraith Lord boss turning,…
Early Access Hotfix 22
Fixed a bug, where if you attacked with a normal attack then did slash attack with red hero, no damage would be dealt to enemies with the slash ability Stopped all audio when switching scene to prevent very high sound f…
Early Access Hotfix 21
Improved hitting enemies no longer stuns the animation on player but slows down animation Improved Save / Load, now when we load save shows previous won nodes Removed autosave from happening on first round Now when boss…
Update 20
This update is all about polish, bugs, and smoother campaigns. We focused on fixing long standing issues, optimizing save/load, and making every battle feel sharper. 🧠 AI & Combat Fixed issue where AI units had a big d…
Early Access Hotfix 19
Improved AI target switching, so they no longer clump up in big stacks when fighting Fixed Rebels Castle Navmesh unreachable spot on a tower Fixed Construction Editor - Buildings wouldnt build correct navmesh so units c…
Early Access Hotfix 18
Fixed riflemen / thunderer bullets not damaging hero UI fix for Save/Load in Campaign Updated Tooltips for Attacktype / Armortype on Unit Previews
Early Access Hotfix 17
Fixed Localization for Japense, Chinese, Korean to work properly Fixed bug where you couldnt shift buy to units (+ 10) when at over 41 units
Early Access Hotfix 16
Units now show correct wounded models Gold counter glitch fixed Balanced unit costs for Rebels and Empire
Early Access Hotfix 15
Fixed Localization right to left for Japanese Fixed wrong localization for finalize button in roll in dice game Fixed so that summoned units get their correct names Fixed so that when you enter a node and load a save th…
Early Access Hotfix 14
- Fixed bug where you couldnt pick up hero in Sandbox - Fixed bug where you could Start Battle and pick up your hero in Campaign, would force the hero to spawn somewhere random in the battlemap - FIxed bug with showing…
Early Access Hotfix 13
Fixed a bug where Victory and Teamcards were not showing after first battle
Early Access Hotfix 12
Now Necromancer can gain xp from summons killing enemies Fixed bug with being able to pick up formation and leave an empty formation behind it You can now open Settings in Main Menu with ESC Other small changes
