Update log
Full Little Nightmares III update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Performance
- Gameplay
- Fixes
- UI and audio
- Server
Hello, little ones,
We’ve been watching your journey through the Spiral with great care. Your feedback continues to guide us, and the teams at Supermassive Games & Bandai Namco Entertainment have prepared a new update to further enhance your experience. Our new November Update includes the following improvements:
Platform Performance & Stability
Improved PC’s Performance & Compatibility with Intel XeSS 2.0.
Gameplay & Progression
Improved AI Playpal behavior and stability.
Smoothed out puzzle flow and object interactions.
Logic Blockers Resolved.
Enemies & Antagonists
Fixed enemy pathing, collision, and animation issues during chase and stealth sequences.
Improved behavior of Mini Kin, Kin, Hypnotist's hand, and Supervisor.
Multiplayer & Online
Improved synchronization between host & client during animations and interactions.
Fixed co-op progression issues and desyncs in puzzles and chase sequences.
Audio & Visuals
Polished animations, camera transitions, and end screen visuals.
Fixed sound and rendering issues across platforms.
Improved room transitions and overall audio-visual stability.
Achievements & Trophies
Fixed achievement unlocking conditions to ensure proper tracking.
UI & UX
Enhanced menus, fonts, and language support.
Fixed various display and input issues across platforms.
Enhanced overall interface clarity and responsiveness.
We thank you for your support and encourage you to continue sharing your comments & feedback on the official Discord Server or through our consumer support channels.
Source
