Update log
Full Lion Quest update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Gameplay
- Security
- Balance
A new decade is here, as is a new update for Lion Quest! This includes a few tweaks designed to ensure better hardware compatibility and future-proof the game so you can enjoy it long into the next decade.
There's also a subtle new feature that I hope improves the quality of the game. This is a curbed jump, which means that the character doesn't jump as high if you release the jump button quickly after pressing it. Oh, and I've ever-so-slightly reduced the speed of the player walking animation. It seemed a little *too* fast.
The rest of the changes are as follows:
Support for Metal graphics API on Mac
Notarised build for OSX to comply with newer Mac security requirements
Resolution fixes for Retina Mac devices (yes, there's a lot of Mac-specific fixes here. Everything still seems to work okay on Windows!)
Cloud data save/ load is now completely bypassed if the game runs independently of Steam
Removed URL from Splash Screen
Engine update
One more thing. A new decade means a new price. Lion Quest is three and a half years old, and as it ages gracefully into *ahem* a silver fox, I believe a permanent price cut is in order.
Thanks for playing and here's to the next ten years of Lion Quest!
Source
