Update log
Full Last Summer update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone, and welcome to the first official devlog for Last Summer.
Extracted changes
- Gameplay
- Maps
- Store
My name is Tomek, and I founded Silent Lamb Studio to create new worlds, characters, and stories together with my friends from the game industry. Stories that express what lies deep within us, and captivate players with the immersive experiences we all seek as video game fans.
With over 18 years of experience in the industry and the successful release of many projects (horror included), I can confidently say that the most satisfying part of this work is creating your own worlds or universes and expanding them after release with increasing attention to detail through each update.
I once heard that every horror creator should have at least one project based on the classic trope: “A group of teenagers in the woods gets attacked by a killer." ;)
That's why I was especially excited about the opportunity that came up for the entire Silent Lamb team and me to create a brand-new asymmetric horror in exactly this format! Last Summer marks the beginning of a new chapter for us a new universe that aims to be more than just a one-off project or story.
Early Access
We chose the Early Access format to refine every aspect of the game with you, ensuring the full release meets both your expectations and ours. This is extremely important to us, because we don’t just make games for you, we make them for ourselves as well.
We create the kinds of games we would want to play, and we pour our entire gamedev hearts into them.
The Train Killer
Early Design of the Train Killer
As the art director and project lead, I was thrilled to finally bring to life a new “Killer” who had been growing in my mind (and in my sketch folder) for a long time. I believe the character’s background and lore will resonate with players and fit perfectly into the story of Last Summer.
The Train Killer is not just a random psychopath who appeared out of nowhere and decided to start killing while traveling by train. The deeper we dive into his story, the better we’ll understand why he does what he does and why he looks the way he does.
Get a peek at the lore here:
[dynamiclink href="https://store.steampowered.com/news/app/3633340/view/492721254199985144?l=english"] The Inspiration
Last Summer is a story inspired by genre classics such as The Hills Have Eyes, Wrong Turn, Friday the 13th, and The Texas Chainsaw Massacre, while also bringing a wealth of fresh ideas and solutions that will make the game truly unique.
One of our favorite thrillers is The Silence of the Lambs (who would’ve guessed, right?!). The entire camp where our unlucky campers find themselves contains numerous sheep-related motifs. Unfortunately, this once innocent and joyful place will become a silent witness to violence, paralyzed in the face of evil and brutality that will leave scars it will never forget.
We can’t wait to share more details with you about Last Summer, both in terms of gameplay and the world we are building around it.
Thank you for reading this first devlog. Your support means the world to our team. 🖤 Be on the lookout for more news, teasers, and events soon!
Take care, Campers,
Recent News
[dynamiclink href="https://store.steampowered.com/news/app/3633340/view/520867483423344611?l=english"]
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Last Summer
Source
