Update log
Full Kuzo update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
We are gearing up for a massive update to our demo! You can try out the newest version as a playtester by clicking the public link on the Kuzo Steam page. We will grant access on a rolling basis to people who signed up there. For quicker access, join our Discord and request a key. Remember to submit your feedback using the Discord or the feedback link in the game!
A little over a year ago, we released Kuzo Demo 1.0 and got some helpful feedback. After a brief support period and several patches, we returned to developing the rest of the game. But with these developments came structural and aesthetic changes, and after a while, it was apparent that the public demo no longer reflected our vision. So it's time for an update.
We'll detail the changes in the official demo update post, but we also wanted to say that right now during playtesting is a great time to join the community if you want to get involved and make your mark on Kuzo. We're a team of only two, so we appreciate all the help we can get as we make this dream come true.
While you're here, follow our Kickstarter so you can be the first to know when it launches this summer! Thanks for your support, and I hope you are excited to try out the new demo!
The Shape encourages you.
Sean & James
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