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Tiny fix to start the game on some systems
This update is for Windows users who are experiencing IsoMetro failing to launch. It seems to be a result of telling SDL (the library we use for keyboard, mouse, drawing in the window, etc.) to initialize features we do…
Bundling hack for launching within the Steam runtime on Linux.
Before this, launching the game thru Steam would fail while running the executable, downloaded from Steam, without using Steam to do so (i.e. by double clicking in a file browser) would work, at least on Ubuntu 24.04 us…
Metro Monday 4
More updates rolled out for IsoMetro, so here’s another Metro Monday writeup. This week’s changes have been solely content expansion. For starters, there are two new car models to improve the visual variety of traffic v…
Metro Monday 3
It’s been two weeks since the prior Metro Monday (these are for announcing changes, and are not strictly weekly). Here’s what’s happened in that time: On the asset side, there are two new buildings. First, “Anderson Ant…
Metro Monday 2
Here’s a rundown of what happened between today’s Metro Monday and the last one, which was also the first one. Firstly, this past Friday we launched the game! The Free Edition, which has been available on itch.io for ye…
We launch this Friday.
On Friday this week, we’re going to launch IsoMetro because it’s finally in a state that we consider presentable. Our plan is to continue gradually improving the game after launch (refining the simulation engine, increa…
