Isolation Simulator
Steam News 24 October 20256mo ago

Q&A after the early access launch of Isolation Simulator

Q: Is there a monster? A: Aren’t we all monsters in our own way? From the perspective of a single bee, we’re basically eldritch gods. But yes — there is a monster. However, you won’t encounter it within the first 15 min…

Update log

Full Isolation Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition2 changes0 removals
  • Balance
  • Gameplay
changedQ: Will the price increase later? A: Possibly. Some players assume the game is “just a gimmick” because of the low price, so increasing it might help set expectations. However, the price will not exceed $5 USD at full release.
addedQ: Do you plan to add localization? A: Yes, in the long term — but development comes first. Subtitle support is coming soon. Later, text-only localization is planned for German, Spanish, French, Polish , and possibly Dutch .
changedQ: What is the game measuring? Do I need a camera? A: No camera is required. The game only measures in-game actions such as movement and input. It does not track anything outside the game. Camera-based emotional tracking could be interesting in the future, but it’s not part of the experience right now.

Q: Is there a monster? A: Aren’t we all monsters in our own way? From the perspective of a single bee, we’re basically eldritch gods. But yes — there is a monster. However, you won’t encounter it within the first 15 minutes, or even on your first run, depending on how you behave in the game.

Q: When do you plan the full release? A: Ideally, around 9 months of Early Access. Realistically, the full release will likely be between May and September 2026. The behavior-monitoring system needs real player data to improve. Personal life also influences development speed, so the timeline remains flexible.

Q: Will the price increase later? A: Possibly. Some players assume the game is “just a gimmick” because of the low price, so increasing it might help set expectations. However, the price will not exceed $5 USD at full release.

Q: Do you plan to add localization? A: Yes, in the long term — but development comes first. Subtitle support is coming soon. Later, text-only localization is planned for German, Spanish, French, Polish, and possibly Dutch.

Q: What if a player refuses to leave the isolation room? A: That’s a valid approach. The game will still react to behavior within the room. However, some secret endings require leaving. There is no “never-leave” secret ending planned, but there is an achievement for staying in the room for over 1 hour.

Q: What is the game measuring? Do I need a camera? A: No camera is required. The game only measures in-game actions such as movement and input. It does not track anything outside the game. Camera-based emotional tracking could be interesting in the future, but it’s not part of the experience right now.

Q: When will the next update be, and how often will updates come? A: The next update is planned for October. I aim for one update per month. However, depending on feedback or technical needs, there may be additional smaller updates (for example, there were two quick updates after the Early Access launch).

Cheers! If you’re interested in the project and want to support its development: Wishlist the game on Steam. It helps a lot. ♥ Thank you!

Source

Steam News / 24 October 2025

Open original