Update log
Full Infinity Wars: Animated Trading Card Game update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Performance
- Balance
- Events
Features
New Promotional Card
We’re excited to introduce a brand-new promotional card, featuring a terrifying new legend joining the ranks of the undead.
We hope you enjoy unleashing Timarus, Terrorlich to the battlefield!
Timarus, Terrorlich - Unique Zombie
At the start of game or when you deploy Timarus, Terrorlich, create an Overwhelming Dead in hand. While Timarus, Terrorlich is on the Battlefield, characters in your Assault Zone gain "When a Character kills this, that Character is Exhausted".
Minor Features
Added new music tracks Parallel Rift music style.
Added new sound variations to card visual effects and menu user interface.
Added ability for players to appear offline, accessed through the main menu by right clicking the player info display.
Added new Patreon Section to credits, sign-up to our Patreon to have your name immortalized in the in-game credits!
Updated Patreon Banners & Promotional Materials to reflect Patreon changes.
Fixes
Fixed issues where queue invite colors would overwrite panel colors.
Fixed issue where activating a card multiple times would display incorrect targeting behaviours.
Fixed issue where Systems notifications panel would start in an alert state.
Fixed issue where VFX would wait for animations to complete even if fast forwarding.
Adjusted input field sizing to improve UI consistency.
Improved game resolution performance.
Fixed tooltips rendering under cards in deckbuilder.
Fixed inventory card counter rendering over advanced filtering menu.
Fixed match end screen player health coloring not respecting increased max health values.
Removed 'Claim Reward Button' in Match End screen as rewards are automatically claimed.
Hotfix 0.94.3b
Fixed various card effects failing to trigger (Evolving Parasite, Nero Crypt Delver and more)
Fixed Martyr Golem heal effect triggering multiple times at once
Casual renamed to constructed
See you on the battlefield Rift Runner!
Source
