Update log
Full Incursion Red River update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Performance
- Store
- UI and audio
- Gameplay
Hotfix – Version 1.3.0.4
Fixes and Balancing:
fixed redeploy for clients on some occasions
fixed trees moving weird during weather transition
fixed fps spikes caused by monstera on quarry
fixed/improved weather transition performance and foliage movement
fixed item placement not working on clients (for some story missions)
fixed some world time issues
fixed getting stuck when using grenades and med items quickly (first med then grenade)
fixed wooden doors (new sound, open doors not visible on delta)
fixed 20k extract mission not counting properly
fixed HAS keys spawning on enemy AI
fixed co-op crash when picking up stackable items
fixed various reported issues on delta
updated lighting (added moon shadows)
improved flashlight ghosting
made weapon icons on clients stay up to date (especially when editing weapons on dead ai bodies)
made power cable more common
made cash repair slightly cheaper (especially for lower durability)
made retrieve documents marker yellow to distinguish from investigation marker
replaced water pitcher for structure upgrade with mining battery (which is purchasable as well)
increased duct tape value for weapon repair (20% -> 40%)
reduced fog thickness a bit
added auto stacking for stash sorting
Source
