Update log
Full Incursion Red River update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Fixes
- UI and audio
Hotfix – Version 1.2.0.7
Fixes - Fixed VR80 stock clipping with player mesh. - Fixed crash caused by compatibility search on QSZ barrel. - Fixed bug where Inforce flashlight would appear in scope view. - Fixed canceling meds causing character to become stuck. - Fixed reviving behavior: -> Canceling revive no longer consumes syringe. -> Player cannot move while reviving. - Fixed 3D bug placement near Command Room not showing correctly in some cases.
QoL: - AKS Krink dust cover is now no longer compatible with other handguards. - Glock RMR sight corrected (was incorrectly shown as DeltaPoint compatible). - QSZ now requires both barrel and receiver as vital parts to function. - Updated slot arrangement in Gunsmith for improved clarity and usability.
Audio & UI - Player footstep and foley audio is now controlled by the Footstep Volume slider.
Level Design - Quarry adjustments: -> Added missing trims. -> Added some detailing to the military outposts. -> Fixed landscape painting issues.
Source
